Leong, Wan Yi (2024) The impact of non-diegetic user interface design on player experience in puzzle games. Final Year Project, UTAR.
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Abstract
Chroma Journey is a 2.5D platform adventure game where the player will play as a guardian named Chroma, whom the four Auspicious Beasts created. The player is given an enormous task: unveiling the terrible presence of the Four Fiends. Throughout the game, the player has to travel to fascinating landscapes, solve puzzles, and traverse shadowed regions to restore harmony to the world.
| Item Type: | Final Year Project / Dissertation / Thesis (Final Year Project) |
|---|---|
| Subjects: | H Social Sciences > H Social Sciences (General) H Social Sciences > HD Industries. Land use. Labor |
| Divisions: | Faculty of Creative Industries > Bachelor of Science (Honours) Game Development |
| Depositing User: | Sg Long Library |
| Date Deposited: | 13 Jan 2026 16:03 |
| Last Modified: | 13 Jan 2026 16:03 |
| URI: | http://eprints.utar.edu.my/id/eprint/6854 |
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