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Texturing to create realistic low poly 3D models

Ho, Keen Mun (2024) Texturing to create realistic low poly 3D models. Final Year Project, UTAR.

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    Abstract

    Nowadays, 3D modelling are applied in many industries and purpose, such as 3D games, movies, animation and physical items. It is always challenging and crucial to make a 3D model look realistic especially when it is used in a 3D game. This study aims to explore the potential of texturing in creating a photorealistic look of low poly 3D models. The study will be conducted through my game project which is a low poly game. The 3D models inside the game will be having low poly art style which make them doesn’t look much realistic. Therefore, it could allow me to look through how much can texture helps in creating a realistic 3D model. The objective of my study is to investigate the effect and impact texture can made to create a photorealistic look of low poly 3D model. I would like to apply this technique to my current game project and study the result. There are some limitations of my work. One of them is lacking experience in 3D modelling. There are still lots of techniques and knowledge about 3D modelling that I need to learn. This limitation will slow my progress down in learning the impact of texturing in creating realistic 3D model.

    Item Type: Final Year Project / Dissertation / Thesis (Final Year Project)
    Subjects: Q Science > QA Mathematics > QA75 Electronic computers. Computer science
    Q Science > QA Mathematics > QA76 Computer software
    Divisions: Faculty of Creative Industries > Bachelor of Arts (Honours) Game Design
    Depositing User: Sg Long Library
    Date Deposited: 16 Jun 2024 11:55
    Last Modified: 16 Jun 2024 11:55
    URI: http://eprints.utar.edu.my/id/eprint/6398

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