Hang, Shy Mun (2024) Learn to drive - gamification with unity. Final Year Project, UTAR.
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Abstract
This project is a gamification application development project and the name of the application is called “Learn to drive – Gamification with Unity”. The purpose of this project is to provide a cost-effective, interesting and safer way to learn and improve their driving skills and the knowledge of Malaysia road rules and regulations. In order to improve the driving skills of the users, this project provides the lessons such as slope test, 3- point turn, reverse parking and parallel parking which are included in the driving test of Malaysia. The problem statement of this project includes insufficient teaching manpower and infrastructure to practice, difficult to reflect on own mistake and difficult in practicing real-world scenarios. In order to solve these problems, “Learn to drive – Gamification with Unity” is proposed as it helps to provide an environment for the user to learn driving during their free time and it is able to collect the score, grade and mistake made data for each lesson or game.
Item Type: | Final Year Project / Dissertation / Thesis (Final Year Project) |
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Subjects: | T Technology > T Technology (General) T Technology > TE Highway engineering. Roads and pavements T Technology > TF Railroad engineering and operation |
Divisions: | Faculty of Information and Communication Technology > Bachelor of Information Systems (Honours) Information Systems Engineering |
Depositing User: | ML Main Library |
Date Deposited: | 23 Oct 2024 13:39 |
Last Modified: | 23 Oct 2024 13:39 |
URI: | http://eprints.utar.edu.my/id/eprint/6608 |
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