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How Does the Design of the Level Influence Stealth in Games

Yeap, Paul Lin Xiao (2020) How Does the Design of the Level Influence Stealth in Games. Final Year Project, UTAR.

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    Abstract

    Our game “ Struck by Oil” is a stealth game that uses a third-person camera where the player will play as “Orang Minyak” a mythical creature in Malaysian folklore, which the objective is to break into people’s houses to steal a list of items. The player will have to avoid the NPC’s or non-playable characters from catching them by hiding in dark places or to throw items such as a glass

    Item Type: Final Year Project / Dissertation / Thesis (Final Year Project)
    Subjects: G Geography. Anthropology. Recreation > GV Recreation Leisure
    Divisions: Faculty of Creative Industries > Bachelor of Arts (Honours) Game Design
    Depositing User: Sg Long Library
    Date Deposited: 26 Jun 2020 21:45
    Last Modified: 26 Jun 2020 21:45
    URI: http://eprints.utar.edu.my/id/eprint/3691

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