Ling, Kelven Kian Hau (2022) Interactive game for depression individual. Final Year Project, UTAR.
Abstract
This project is an interactive game for depression individual project for entertainment purposes. This project aims to enhance social acknowledgement and help depression individuals with depression through a game. Game is widely known for a large population of people. It can help spread the concept and knowledge about depression faster than any other media and in a fun way. In this project, agile methodology has been used in the process. As the game development process will have high uncertainty, agile methodology can play its role nicely during the development process in changing some of the design and requirements. Games with similar functionality and background have been reviewed in strengthen and improve the development and design of the game. This project will be developed using Unity 3D, a free license game engine. The game is a story-based game that delivers information and emotion through storytelling and helps depressed individuals face negative emotions more easily.
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