UTAR Institutional Repository

Items where Division is "Faculty of Creative Industries > Bachelor of Arts (Honours) Game Design" and Year is 2026

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Group by: Creators | Item Type | No Grouping
Jump to: C | H | K | L | N | S | T | W | Y
Number of items: 17.

C

Chia, Yi Teng (2026) Enhancing horror atmosphere through retro futuristic user interface design in first-person shooters. Final Year Project, UTAR.

Chiam, Clement Heng Chen (2026) Parasocial relationship in game: exploring players emotional resonance with characters that affects their decision making. Final Year Project, UTAR.

Chong, Shu Ning (2026) How enactive realism in a game’s visual and gameplay design can affect immersion and player engagement. Final Year Project, UTAR.

H

Hew, Chloe Kha Yee (2026) The impact of cultural localization on player experience in video game. Final Year Project, UTAR.

K

Khoo, Zi Jian (2026) A study on how different level designs can impact player experience. Final Year Project, UTAR.

L

Lai, Wei Jay (2026) Horrors of war: historical trauma in game design. Final Year Project, UTAR.

Lan, Zheng Yuan (2026) Architecting fear — level design strategies for sustained tension in sci-fi horror games. Final Year Project, UTAR.

Lee, Irish Xin Yan (2026) Representation of Malaysian traditional culture in 3D games. Final Year Project, UTAR.

Lee, Kang (2026) The impact of music on player immersion within story-driven games. Final Year Project, UTAR.

Liew, Wan Ru (2026) The influence of realistic versus stylized art styles on player preference and immersion. Final Year Project, UTAR.

Lim, Si Kai (2026) Design and implementation of a dual dimension detective horror game to enhance player tension and decision making. Final Year Project, UTAR.

Lim, Yeat Shan (2026) Building the environment and atmosphere of a horror game. Final Year Project, UTAR.

N

Ng, Poh Yang (2026) Sound effects in horror games: the key of creating tension towards players. Final Year Project, UTAR.

S

Soo, Sky Sin Kai (2026) Horror among indies: the reason behind popularity of mascot horror among indie developer. Final Year Project, UTAR.

T

Teh, Yong Keat (2026) Analysing the dual effects of game immersion on cognition and reality perception. Final Year Project, UTAR.

W

Wong, Teck Tean (2026) The effect of low-poly 3D art style on player immersion and performance. Final Year Project, UTAR.

Y

Yap, Mei Ying (2026) Study on the employment of fine art traditions in video games. Final Year Project, UTAR.

This list was generated on Thu Sep 24 17:02:18 2026 MYT.